Download e-book for kindle: 4dsocial: Interactive Design Environments (Architectural by Lucy Bullivant

By Lucy Bullivant

ISBN-10: 0470319119

ISBN-13: 9780470319116

A brand new breed of public interactive installations is taking root that overturns the conventional method of inventive adventure. Architects, artists and architects are actually developing real-time interactive tasks at very assorted scales and in lots of diversified guises. a few dominate public squares or remodel a building’s façade – others are extra intimate, like wearable computing. All, even though, percentage in universal the power to attract in clients to develop into lively individuals and co-creators of content material, in order that the viewers turns into a part of the undertaking. Investigating extra the paradoxes that come up from this new responsive media at a time while conversation styles are in flux, this name positive factors the paintings of prime designers, similar to Electroland, Usman Haque, Shona Kitchen and Ben Hooker, ONL, Realities United Scott Snibbe. whereas many works critique the slim public makes use of of computing to regulate humans and information, others elevate questions about public as opposed to deepest area in city contexts all try to provide a different, technologically mediated type of ‘self-learning’ event, yet that are optimal innovations in perform?

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Extra info for 4dsocial: Interactive Design Environments (Architectural Design July August 2007, Vol. 77 No. 4)

Example text

The Multimedia Tour (July to September 2002), by contrast, was the first pilot project in the UK to use wireless technology to deliver content – videos, still images and text – to museum visitors. Developed by Tate Head of Interpretation Jane Burton in association with Antenna Audio, it enabled visitors given a wireless handheld computer to see videos and still images providing additional context for the works on display, or listen to an expert talk about details of a work that were then highlighted onscreen.

Children’s 42 Jason Bruges Studio, Sparkle Park, Tate Britain, London, 2006 A one-day installation in the form of a cloud of tethered interactive balloons with LED lights on their strings that sparked. The concept here was to capture the patterns of the sparks, and as children attempted this their movements were mapped on to a global projection as a thermal image visualising the layer of heat the whole proceedings had emitted. movements investigating this were mapped on to a global projection, becoming one overall thermal image revealing a layer of heat over the installation.

Children’s 42 Jason Bruges Studio, Sparkle Park, Tate Britain, London, 2006 A one-day installation in the form of a cloud of tethered interactive balloons with LED lights on their strings that sparked. The concept here was to capture the patterns of the sparks, and as children attempted this their movements were mapped on to a global projection as a thermal image visualising the layer of heat the whole proceedings had emitted. movements investigating this were mapped on to a global projection, becoming one overall thermal image revealing a layer of heat over the installation.

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4dsocial: Interactive Design Environments (Architectural Design July August 2007, Vol. 77 No. 4) by Lucy Bullivant


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